
Instead of a link to the game, I posted a screenshot from the actual gameplay from World of Warcraft, the MMORPG which stands for Massive Multiplater Online Role Playing Game. I've been playing on and off now for about 5 years. Although I've never been addicted to it like a lot of people I know, I do like it and play quite a bit.
World of Warcraft, or WoW for short, most fits the "Virtual Technologies" category in which your avatar is seen and while it's your avatar and it's meant to represent you, it's ALMOST a third person point of view, not quite, but it gives that sort of experience. Unlike a first person shooter that is meant to represent you moving through space, WoW lets you view what you are doing instead of just seeing the result.
WoW uses technologies that let you group with other people, talk with other people invarious chats depending on which group of people you want to talk to, for example you can private message or "whisper" one certain person at a time or talk to different groups all at once. There's also other technologies like codes you can do to make your characters do things. For example, typing "/dance" in the game will actually make your character dance. All the different types of characters do different dances. Mine does the Electric slide. There's an elf that does the Britney Spears dance from her music video for the song "Toxic."

This is my character, Impervius is the name (it's a spell from Harry Potter haha) and my boyfriend is the other person there. When I asked him why he likes playing the game so much, he says it's because he likes to interact through it with all the friends he's made. Once again, I love the internet!
When I saw this assignment I was thinking, wait, what does this really have to do with advertisements or media?
I would say that an ad equivalent to the type of game World of Warcraft is would be an Ad in the same point of view. In this sort of ad, you would see a person meant to represent you, as in, meant to represent every person, universally. You would see this person going through a situation in a way that you could also see yourself going through personally.
Say this person is learning about a product, for example sears appliance comercials, progressive auto insuance comercials, etc, and now that you know about this product you can go out and go through the same experience with a feeling of familiarity.
I suppose video games using different points of view can teach us this =)
